🪨 Simulator EP04_04: Planar Erosion (mm.ero0)
g = f ⊖ B
Switch the structuring element B (or select the presets) and click the cells of the original image f to turn pixels on or off.
Structuring Element B (Click to Toggle 0/1)
Original Image f (5×5)
Eroded g (f ⊖ B)
g(y,x) = min over valid neighbors of B (without reflection)
Description: Figure 4.33: EP04_04 Simulator: Planar Binary Erosion (g = f ⊖ B)