🎮 Simulator EP06_06: Local Variance (Texture Detection)
σ² = média(x²) − média(x)²
Adjust the defect value and the threshold T; observe how the 3×3 window spreads detection across the neighborhood.
Texture (3×3)
Defect Mask
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Description: Figure 6.26: EP06_06 Simulator: Local Variance Map for Texture Detection