DIP+CV · Interactive Simulator

Simulator EP07_07: Classification of a Texture Mosaic via LBP + k-NN

🎮 EP07_07 Simulator: Mosaic Classification via LBP + k-NN ⚫ full pipeline

3x3 mosaic of 12x12 blocks (L=C=36). LBP (P=8,R=1) computed pixel by pixel, with global border exclusion. Adjust k and the metric and observe the classification of each block against 8 prototypes (2 per class).

⚠️ Synthetic textures generated by code, not the real .pgm files from EP07_07. Use this simulator to understand the algorithm flow, not as a difficulty reference among the classes.
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Description: Figure 7.28: Simulator EP07_07: Classification of a Texture Mosaic via LBP + k-NN