🎯 Simulator: Classic 2D Convolution Operation
Input 12×12 · Kernel 3×3 · Stride 1
INPUT IMAGE (12×12)
FILTER (KERNEL 3×3)
Input (12×12)
Kernel (3×3)
Output Map (10×10)
∑ (xᵢ × wᵢ) = current position calculation...
Description: Figure 9.2: Interactive simulator of classic 2D convolution: choose among the three synthetic 12×12 input images (house, happy or sad face) and a 3×3 filter (Sobel V, Sobel H, Sharpen, or Identity) and step forward to observe how the local inner products of the receptive field build the feature map cell by cell.