📍 Simulator EP02_05: 2D Geometric Translation
p'(i, j) = p(i − ty, j − tx)
Adjust the horizontal (tx) and vertical (ty) shifts to observe the reverse coordinate mapping and zero-filling (black) for pixels outside the original image boundaries.
0
0
Original (4×4)
Translated (tx, ty)
tx = 0, ty = 0 → no shift (original image preserved)
Description: Figure 2.16: EP02_05 Simulator: Geometric Image Translation (Displacement tx and ty with Border Filling)