DIP+CV · Interactive Simulator

EP02_06 Simulator: Image Rotation Around Origin by Angle θ

🔄 Simulator EP02_06: 2D Geometric Rotation x' = x·cosθ − y·sinθ | y' = x·sinθ + y·cosθ

Adjust the rotation angle (θ) via slider or quick shortcuts to observe the trigonometric transformation of coordinates around the image center.

0°

● Green square with orange marker (top-right corner) – rotation around the center.

θ = 0° → cos = 1.000, sin = 0.000 → Identity Matrix
Description: Figure 2.17: EP02_06 Simulator: Image Rotation Around Origin by Angle θ